The goal of Infinite dungeon is simple. Work you way from floor to floor searching for the stairway down to the next level while dispatching monsters and improving your equipment.
This Trial version of the game includes all races and classes but only allows you to delve to level 15 …so more of a Finite Dungeon really.
Infinite Dungeons levels are procedurally generated and are different every time you play but just to mix things up there are also over 70 pre-designed levels that the game will switch in which contain additional features like keys, doors and switches.
Infinite Dungeon Includes
Over 80 different enemies
Over 75 Designed levels
Over 120 Unique Items
3 difficulty settings
4 Races and 3 Classes
Multiple Tiered achievements
Finally the game features end of section bosses on level 10,25,50,75 and 100!
Infinite Dungeon is a Rogue Like / Roguelike at heart but has been designed so that anyone can enjoy it and with a control scheme that suits touch.
All that's left is to ask is how far into the Infinite Dungeon can you delve? (Probably to level 15)
New (basic but functional) Sort option for spells. Move your most commonly used abilities to the top of the list.
Fixed tooltip for infusions which still stated +3/level when you get +5/level. This was a bug in the tooltip only the ability is correct