Gravwell: arcade roguelite is an arcade app developed by RNG Dev.
How many times has Gravwell: arcade roguelite been downloaded?
Gravwell: arcade roguelite has been downloaded 0 times. In the last 30 days, the app was downloaded 1 times.
What is the rating of Gravwell: arcade roguelite?
Gravwell: arcade roguelite has no ratings yet.
Is Gravwell: arcade roguelite free?
Gravwell: arcade roguelite is free to download. The APK download size is 101.40 MB. The latest version available is 1.8.0. The last update was on September 6, 2026.
What are the requirements for Gravwell: arcade roguelite?
The app has a content rating of Everyone. The app has been available on Google Play 5 days ago.
Description
The ship has no brakes. It drifts.
Gravwell is a take on Asteroids where gravity is the main mechanic: planets and black holes pull your ship AND the asteroids. You can see the well on screen and decide — dodge it, or ride the orbit and use the slingshot to cross the field without spending thrust.
CONTROL WITH WEIGHT 360-degree inertia: speeding up is easy, stopping is not. The stick sits fixed in the corner — direction aims the nose, distance thrusts. Let go and the ship keeps going. The screen edges are joined: leaving one side means entering the other, which serves to escape and to surprise.
EVERY RUN IS DIFFERENT After each phase you pick one of three upgrades — fire rate, double shot, piercing, drone, shield, retro-brake, bomb. The combinations change how the ship behaves, and no run repeats the previous draw.
FOUR SECTORS, DIFFERENT GOALS Clear the field, survive the clock, protect the core, or face the boss-asteroid that closes each sector. The Belt has a planet; Orbit has constant gravity; the Nebula has two planets at once; the Singularity has a black hole, with an event horizon that swallows ship and rock alike.
WHAT CARRIES OVER Fragments earned by playing buy permanent upgrades in the Hangar: starting shield, an extra card in the draw, a head-start upgrade. They are earned, never sold.
NO ADS. NO PAY-TO-WIN. There are no ads anywhere. Reviving is free, once per run. The store sells content (new sectors) and looks (theme, ship style) — nothing that helps your score. Everything that changes a run is earned by playing.
BUILT FOR PHONES Neon vector art drawn in code, 60 frames per second even on modest hardware. Left-handed layout, button size and sensitivity all adjustable. Six languages. Works offline.
A small game, made by one person, with no rush and no tricks.
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