Terra Battle 2 was a role playing app developed by MISTWALKER CORPORATION. It was removed from Google Play Jul 16, 2019 and is no longer available for download.
Download Statistics
Terra Battle 2 had been downloaded 22 thousand times before it became unavailable.
User Ratings
Terra Battle 2 was rated 3.44 out of 5 stars, based on 1 thousand ratings.
App Information
Terra Battle 2 was free to download. The last update was on September 20, 2017.
Technical Requirements
Terra Battle 2 required Android 4.3+ or higher. The app had a content rating of Medium Maturity. The app had been available on Google Play September 2017.
Description
[World View] Evil turns to stone and lay dormant. The pure will light up and awaken. But beware... An aura too strong gives life to Good... And Evil To our world... TERRA Light gives birth to darkness, and darkness gives light its form. The place to which we must return, the place from where we must depart.
[Feature] - Redesigned from the ground up with a greater emphasis on storytelling. - Experience the excitement of exploring the unknown as you journey accross the field map. - Tailor made to a deep and engaging story worthy of the role playing games. - Master a strategic and rewarding battle system.
How will the people who live on “Terra” unravel the truths and mysteries of their planet? An epic fantasy RPG awaits you.
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★★★★★
I still play the first Terra Battle while I play this new addition. I love the game but I prefer the movements in the first installment better than the new one. Moving your characters in the first one felt smoother than this. I hope there'll be some improvement on that but I still love the game nonetheless~
★★★★★
Love the story, graphic are my style. I do love the game, and it is slowly getting much better. After they added some 'secret passage ways' that are not visually discernable, I started having more fun trying to find the ways in instead of just zipping through a map as fast as possible. I like the direction the game is headed, my only down tick at the moment is with the daily log in bonus. After completing the current bonus log in list, it simply starts over again. They need to work on a more interesting system this isn't the same exact login bonus every time you clear the page and maybe has something at the end to work towards. Unit? Companion? Character? It just needs some polishing. Also, i think they should Chang the login bonus to a monthly format and give you some kind of special bonus for logging in 25 or 26 days in the month and the bonus resets back to the start on the 1st day of the month. While it's nice always knowing, at the same time it's getting stale/old. I want to look towards earning something new every month, not just the same old same old.
★★☆☆☆
NOM NOM NOM NOM NOM NOM NOM NOM NOM NOM NOM NOM NOM NOM NOM NOM NOM NOM. .............NOM game has gone way down hill and nobody plays multiplayer anymore. Game is dying, going back to Tb1
★★☆☆☆
NOTE: NOT F2P Friendly but Whale Friendly INDEED, so Far. +1 for the graphics and +1 for the music. Everything ELSE THOUGH is a clump of TARD! Mistwalker, whatever Fanbase you had before...is split with this atrocity. YOU had ONE job! Make a sequel that players old and new could enjoy but you just dun gone & F---ED IT UP! Your beautiful, gracious lore was your undoing when it came to 'story mode'(Campaign). This sad excuse of a mode is hindered by a horrendous irksome play mechanic. The game mode seems to have been made to highlight/compel you to follow the story but rather in all honesty it makes you wanna skip it all. Why? Because the story is paired with a time-consuming-F--k-Feast of a gameplay. Rather than having me go mission to mission you set me in a HUGE map with bothersome STOP POINTS! STOP POINTS that keep me from finishing the long tedious level because you wanna compel me with a STORY I STOPPED caring for. All in all if you had this much time to work on a, what is probably a decent, story and put SOME of that effort on the gameplay! We would have had no issues! Also the free premium currency in the game is scarce. I'll explain why thats bad. Now while the game doesn't have deep-brown stained drop rates like before it still suffer from, "F---! What a Greedy Pull System!" Mistwalker is so far back, in the stone age of gachas, that...its just sad. I need units, no I need weapons no I need armour, NO I need UNITS, NO I need weapons, NO I need ARMOUR, NO I NEED MONEY! UNITS LACK STATS because THE STATS are NOW tied to WEAPONS and ARMOUR. A most leaching-looking system that just doesn't hide its greed. So disappointing. Now the most unsatisfactory thing about the game is that it came out with little to no content at all! It STILL suffers from that! NO JUST NO. Supporting such practices are horrid. Whale or not, I just don't even understand the peeps defending the amount of content in this. Its just a joke the amount of content provided compared to other gachas its COMPETING against. The game also implements a union reward(TMR for ye FFBE playas) that is a huge fault in character creation & a waste of time. Its like d'em fetch quest/collect 5mil feathers in a AAA game but FAR worse. One final mistake Mistwalker did was work with Silicon Studio in a mobile game. Fantastica 2 anyone? No? Exactly. This game might just suffer the same fate. Which brings me to my last say. Chances are they game will shut-down depending on the whales. Once those type of player begin to leave, this game will wither away & so will all your 'effort' in this game. All these positive 4* & 5* review peeps will be the first to moan/ DEMAND a refund from the game. When they could have been honest with the developer to show'em they F-UP. Sadly the game doesn't have a following like BF:2(BattleFront) so that we can't make'em revise/make drastic changes. That the game deeply needs to prosper in this time & age. So if you do join & play don't be shocked if it's all gone the next day. Since so far the game is dead.
★★☆☆☆
Honestly this was a huge drop off from the first Terra Battle. I understand that the aim was to make this more of a tactics-type game but the game play for each level was uninteresting and time consuming. Not only that, the once difficult to achieve recode became an easy to come by commodity which makes it counterintuitive to have so many guardians. Speaking of which, I also have a strong dislike this guardian idea as I prefer having my adventurers as my party rather than having default characters that I have no affection for. Long story short, just go play the first Terra Battle. Bahl is for the win!
Technologies used by Terra Battle 2
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