Bot Tsunami is made and published by Valgy. AppBrain is an independent app data site and isn't affiliated with Valgy. The app name, icon, screenshots and description belong to Valgy and are shown as published on the App Store.
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- Last updated
- September 30, 2026
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Releases
Updates seen on the App Store- Version
- 1.1
- Launched
- September 2026
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Technology
Found in the app by AppBrain- Price
- Free
- App size
- 291.1 MB
- Content rating
- Everyone
Technologies used by Bot Tsunami
About the app and developer
About Bot Tsunami
Bot Tsunami is a games app developed by Valgy.
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The app has no ratings yet.
App Information
Bot Tsunami is freely available from the App Store. The app size is 291.07 MB. The latest version available is 1.1. The last update was on September 30, 2026.
Technical Requirements
The app has a content rating of Everyone. The app has been available on the App Store since September 2026.
Developer information for Valgy
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Store listing
By Valgy, from the App StoreScreenshots by Valgy, from the the App Store listing
Description by Valgy Written by the developer, not by AppBrain. Click to read.
They come down in waves. You have one finger and a line to hold.
Bot Tsunami is an arcade defence game about one thing: the moment when there are more bots on the screen than you can tap, and you have to decide what to hit first.
ONE FINGER, EVERYTHING
Tap a bot to hit it. Drag to sweep a whole path. Draw a circle to open a vortex that pulls the swarm into a lethal core. No virtual buttons crowding the screen: the gestures are the controls.
FIFTEEN KINDS OF PROBLEM
Every archetype asks a different question. The Bomber wants to die inside the crowd. The Shield laughs at taps and needs an explosion. The Healer gives back the damage you deal around it, so it goes first. The Phaser turns intangible and your hits pass straight through. The Chameleon disappears into the scenery and leaves only its eyes.
THE TSUNAMI
Destroy bots to fill the energy ring. When it is full, swipe up and a wave clears the screen. It is the only thing in the game that solves everything at once, and it is never ready when you want it.
NINETY LEVELS, TEN PLACES
A factory, the metro, a dam, a foundry, a server farm, a port, a desert lab, a reactor, orbit, and the core. The road ends somewhere, and there is a reason the last three levels are called Singularity, Silence and Tsunami.
ABILITIES AND DEVICES
Spend the energy cells you collect on abilities that stay with you for good, or on devices you place on the field before the wave arrives: a crusher, a Tesla coil, a train, a wind turbine, a magnetic trap, a floodgate, a heat reactor.
THREE STARS PER LEVEL
Survive, beat the score, take no damage, reach a combo, clear a group with a single Tsunami. Two hundred and seventy stars, and the hardest ones ask you to plan the wave, not to tap faster.
NO ADS. NO SUBSCRIPTION.
The whole game is in the app from the first minute. Energy cells can also be bought, and nothing in the game is locked behind them: they are time, not access.
iPhone and iPad. Plays in portrait, with one hand.
Bot Tsunami is an arcade defence game about one thing: the moment when there are more bots on the screen than you can tap, and you have to decide what to hit first.
ONE FINGER, EVERYTHING
Tap a bot to hit it. Drag to sweep a whole path. Draw a circle to open a vortex that pulls the swarm into a lethal core. No virtual buttons crowding the screen: the gestures are the controls.
FIFTEEN KINDS OF PROBLEM
Every archetype asks a different question. The Bomber wants to die inside the crowd. The Shield laughs at taps and needs an explosion. The Healer gives back the damage you deal around it, so it goes first. The Phaser turns intangible and your hits pass straight through. The Chameleon disappears into the scenery and leaves only its eyes.
THE TSUNAMI
Destroy bots to fill the energy ring. When it is full, swipe up and a wave clears the screen. It is the only thing in the game that solves everything at once, and it is never ready when you want it.
NINETY LEVELS, TEN PLACES
A factory, the metro, a dam, a foundry, a server farm, a port, a desert lab, a reactor, orbit, and the core. The road ends somewhere, and there is a reason the last three levels are called Singularity, Silence and Tsunami.
ABILITIES AND DEVICES
Spend the energy cells you collect on abilities that stay with you for good, or on devices you place on the field before the wave arrives: a crusher, a Tesla coil, a train, a wind turbine, a magnetic trap, a floodgate, a heat reactor.
THREE STARS PER LEVEL
Survive, beat the score, take no damage, reach a combo, clear a group with a single Tsunami. Two hundred and seventy stars, and the hardest ones ask you to plan the wave, not to tap faster.
NO ADS. NO SUBSCRIPTION.
The whole game is in the app from the first minute. Energy cells can also be bought, and nothing in the game is locked behind them: they are time, not access.
iPhone and iPad. Plays in portrait, with one hand.