Duskbastion: Tower Defense RPG
Duskbastion: Tower Defense RPG is made and published by Danil Yussupov. AppBrain is an independent app data site and isn't affiliated with Danil Yussupov. The app name, icon, screenshots and description belong to Danil Yussupov and are shown as published on the App Store.
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- Last updated
- October 22, 2026
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Updates seen on the App Store- Version
- 1.1
- Launched
- October 2026
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Technology
Found in the app by AppBrain- Price
- Free
- App size
- 40.7 MB
- Content rating
- Medium
Technologies used by Duskbastion: Tower Defense RPG
About the app and developer
About Duskbastion: Tower Defense RPG
Duskbastion: Tower Defense RPG is a games app developed by Danil Yussupov.
What is the rating of Duskbastion: Tower Defense RPG?
Duskbastion: Tower Defense RPG has no ratings yet.
Is Duskbastion: Tower Defense RPG free?
Duskbastion: Tower Defense RPG is free. The app size is 40.67 MB. The latest version available is 1.1. The last update was on October 22, 2026.
What are the requirements for Duskbastion: Tower Defense RPG?
The app has a content rating of Medium Maturity. The app has been available on the App Store since October 2026.
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By Danil Yussupov, from the App StoreDescription by Danil Yussupov Written by the developer, not by AppBrain. Click to read.
This is a defense game with a real town behind the walls. You choose where the keep goes, send workers out to cut timber, train soldiers and archers in the barracks, and lead your knight into the fight yourself.
TWO WAYS TO PLAY
Defense: break the invasion and hold for 30 minutes to win.
Endless survival: the waves never stop. Your wave number and your clock are the score.
WHAT YOU BUILD
13 kinds of structure, each upgraded through 5 levels, and the towers change shape as they grow. Walls and gates, lanterns that heal your own, archer posts, cannons with splash damage, frost towers that slow the horde, houses and farms, barracks and workshops, and a tech hall that strengthens everything around it.
The hall grows with the town: 3 stages, from a timber hall to a citadel. Each one unlocks heavier structures, raises your population and thickens the stone.
A working economy. Workers chop wood and carry it home, raise buildings and patch the walls between waves. Mines and sawmills bring income, houses lift the population cap, and a larger army costs more to keep.
WHAT YOU FIGHT
A hero with 10 levels, skill points and 5 abilities at 3 ranks each: a frost burst, a rune strike, a war cry that speeds up nearby allies, a standing aura of protection, and the ultimate call of death. Falling is not the end. The knight returns at the keep and walks back into the line.
5 kinds of undead, and none of them simply run at your core. They chew through whatever stands in the way: towers, houses, your own soldiers. Necromancers raise the fallen, and every fifth wave brings a lord.
6 shapes of wave, each with its own answer. A swarm dies to splash. Armoured bone needs single targets. Brutes are held by cold. A necropolis keeps rising while the summoner lives. A rush arrives all at once, and that is what walls are for. The next wave is named before it arrives, so the choice is informed rather than a guess.
4 maps with their own weather: an autumn forest, a dark gorge, rainy blightlands, a snowfield. And 4 difficulties, from a warm-up to a nightmare with no room for a mistake.
PLAY TOGETHER
Defend with a friend over Game Center, over the same Wi-Fi, or nearby over Bluetooth. One of you leads the knight, the other builds and commands the workers and troops. Resources are shared, and the bases can stand close together or far apart.
CONTROLS
Tap the hero, a unit, a worker or a building to select it. Tap the ground to give an order. Drag to move the camera, pinch to zoom.
Plays fully offline. No ads, no in-app purchases, no data collection.