AppBrain's verdict
- Last updated
- October 14, 2026
- Size
- 297.1 MB
User feedback
Ratings and reviews on the App StoreComments on Knight: Roguelike Text RPG for iOS
We don't have enough comments to show example comments. Please check back later.
Store listing
By Darren Lambert, from the App StoreDescription by Darren Lambert Written by the developer, not by AppBrain. Click to read.
Knight is a narrative RPG set in the medieval kingdom of Mareveil, where a dead king has left two pretenders fighting for the throne. You are an unnamed errant knight walking into this broken realm. Every choice you make shifts allegiances, changes stats, and reshapes the story and when you die, you carry your best gear into the next run. Complete runs in 15 minutes. No gacha. No energy timers. No right answers.
WHO IT'S FOR
Players who love narrative depth but only have 15-20 minutes to play. Fans of Reigns, Sorcery!, and 80 Days who want real story choices with RPG mechanics on mobile. Also great for tabletop RPG players, dark fantasy readers, and anyone tired of shallow mobile RPGs where choices are decoration.
WHAT YOU'LL GET
- Moral weight that lingers — Every decision shifts allegiances, changes stats, and alters how NPCs treat you. There is no undo. The road does not go backwards.
- A roguelite loop with real stakes — Navigate a fog-of-war kingdom map. Choose your path: combat, quest, bivouac, shop, or tournament. Die, and carry 1-2 chosen items into your next run.
- A companion who reacts — Paille, your 14-year-old squire, responds to everything you do. Trust, fear, or absence — his relationship mode changes the entire tone of your run. Earn his trust and he takes a fatal blow for you once.
- A story worth replaying — 20 narrative events, 2 routes, 7 political factions, 6 possible endings. One run reveals about 30% of the lore. The rest waits for those who return.
HOW IT WORKS
1) Create your knight and meet Paille in the marshes of Fondrieres. Your first choice sets the tone for everything that follows.
2) Navigate a fog-of-war map of Mareveil. Pick your path: fight bandits with 6 tactical actions and a stamina bar, resolve morally ambiguous events, rest at camp, or compete in an honor-based tournament. Every choice costs something.
3) Reach one of 6 endings. Choose which items to carry into your next run. Each run builds on the last — the gear you kept, the honor you earned, the allegiance you chose.
KEY CAPABILITIES
- Run Map: Fog-of-war kingdom map with branching paths. Combat, quests, bivouac, shop, and tournament nodes — each with its own consequences.
- Tactical Combat: 6 actions (Attack, Protect, Parry, Analyse, Flee, Potion), all costing stamina. Run out and you're forced to flee. Winning isn't always the right call.
- Item Legacy: At the end of every run, choose 1-2 items to keep. Armor, weapons, potions, artifacts — your next knight inherits what you protect.
- Tournament System: Honor-based bracket. High honor earns you opponent selection. Zero wins triggers a penalty. No potions in the arena.
- Bivouac: Between battles, choose one of 5 camp actions — heal, train, pray, talk with Paille, or push through sleepless. Each shapes the run ahead.
- 100% Offline: No internet required. No server. No waiting. The kingdom of Mareveil lives on your device.
Built by App League as a premium experience. No tricks — one purchase removes every ad, for good. Designed for 10+ hours of unique content across multiple runs. Most players finish their first run in 15-20 minutes and immediately start a second — because the item they chose to keep changes the opening of the next run.
FAQ
Q: What is Knight, in one line?
A: Knight is a narrative RPG where moral choices and gear carry forward across 15-minute roguelite runs through a broken medieval kingdom with no right answers.
Q: Is this a text-only game?
A: Knight is text-driven, not text-only. It has a dark atmospheric interface with stat tracking, a fog-of-war map, tactical combat with a stamina system, tournament brackets, and item management. The writing is the core, but the design amplifies every moment.
Walk the road. Make your choices. See what survives.
Safety and technology
Found in the app by AppBrain- Price
- Free
- App size
- 297.1 MB
- Content rating
- High
Technologies used by Knight: Roguelike Text RPG
Releases
Updates seen on the App Store- Version
- 1.2.1
- Launched
- July 2026
No changelog data
Alternatives
Similar apps and more from Darren LambertAlternatives to Knight: Roguelike Text RPG
More from Darren Lambert
Rankings
App Store top chartsApp Store Rankings for Knight: Roguelike Text RPG
About the app and developer
About Knight: Roguelike Text RPG
Knight: Roguelike Text RPG is a games app developed by Darren Lambert.
User Ratings
The app has no ratings yet.
App Information
Knight: Roguelike Text RPG is freely available from the App Store. The app size is 297.08 MB. The latest version available is 1.2.1. The last update was on October 14, 2026.
Technical Requirements
The app has a content rating of High Maturity. The app has been available on the App Store since July 2026.
Knight: Roguelike Text RPG is made and published by Darren Lambert. AppBrain is an independent app data site and isn't affiliated with Darren Lambert. The app name, icon, screenshots and description belong to Darren Lambert and are shown as published on the App Store.
Developer information for Darren Lambert
Address:
Share Knight: Roguelike Text RPG
Subscribe now to get full and unlimited access to AppBrain Intelligence. You'll have access to:
- App Intelligence dashboard (performance timeline, competitor comparison, country rankings, insight cards)
- Detailed ranking data per app
- Full timeline per developer
- Device market shares data per country
- Unlimited keyword tracking
AppBrain is an app data site, we track rankings, ratings, installs for all apps and games on Google Play and the App Store. AppBrain doesn't host app files or APKs, all install links go directly to the official store. All trademarks are owned by their respective owners.
More apps
App statistics
About AppBrain