Pofu: Color Drop Puzzle
Pofu: Color Drop Puzzle is made and published by Mustafa Salim Erek. AppBrain is an independent app data site and isn't affiliated with Mustafa Salim Erek. The app name, icon, screenshots and description belong to Mustafa Salim Erek and are shown as published on the App Store.
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- Last updated
- August 14, 2026
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Updates seen on the App Store- Version
- 1.0.0
- Launched
- August 2026
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Technology
Found in the app by AppBrain- Price
- Free
- App size
- 75.2 MB
- Content rating
- Everyone
Technologies used by Pofu: Color Drop Puzzle
About the app and developer
About Pofu: Color Drop Puzzle
Pofu: Color Drop Puzzle is a games app developed by Mustafa Salim Erek.
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App Information
Pofu: Color Drop Puzzle is freely available from the App Store. The app size is 75.20 MB. The latest version available is 1.0.0. The last update was on August 14, 2026.
Technical Requirements
The app has a content rating of Everyone. The app has been available on the App Store since August 2026.
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By Mustafa Salim Erek, from the App StoreDescription by Mustafa Salim Erek Written by the developer, not by AppBrain. Click to read.
That falling is the game. The same board cleared in a different order is a different board, and a careless first touch can leave you with a color you can no longer reach. Three hundred levels, each one stored with a solution the test suite replays through the shipping rules, so every board you are given can be finished.
Fifteen pofu are more than a color. One takes its whole color wherever it is. One counts as every color and bridges two groups. One hands the touch back. One sweeps its row and its column. One cannot be taken by a group at all. One wears a shell that takes two touches. One is counting down, and at zero it armours up. Two take the level back from you: a trap that returns you to the start of this level, and one darker thing that returns you to level one.
Each board also carries one blast, which takes a color wherever it sits on the board and clears the hazards it touches. It is never required - every level can be finished by touch alone - and it is the one move a finger cannot make.
There is not a single word in the game. The rules live behind the i in the corner, drawn: a board before, an arrow, the same board after, generated by the same code that runs the game, so the diagram cannot drift from the rule.
Plays offline. No account, no sign-in, no purchases. Ads support it: one between levels every so often, and optional videos while a board is live - another blast, your last touch back, or one hazard off the board - never more than two on the same board, plus one to carry on after your touches run out. None of them is ever required to finish a level.