Space Maze: Neon Tunnel Runner
Space Maze: Neon Tunnel Runner is made and published by sebastian totte. AppBrain is an independent app data site and isn't affiliated with sebastian totte. The app name, icon, screenshots and description belong to sebastian totte and are shown as published on the App Store.
AppBrain's verdict
- Rating on App Store
- 5.00
- 2 ratings
- Last updated
- October 5, 2026
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Releases
Updates seen on the App Store- Version
- 1.7.1
- Launched
- July 2026
No changelog data
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Technology
Found in the app by AppBrain- Price
- Free
- App size
- 187.3 MB
- Content rating
- Everyone
Technologies used by Space Maze: Neon Tunnel Runner
About the app and developer
About Space Maze: Neon Tunnel Runner
Space Maze: Neon Tunnel Runner is a games app developed by sebastian totte.
What is the rating of Space Maze: Neon Tunnel Runner?
Space Maze: Neon Tunnel Runner is rated 5.00 out of 5 stars, based on 2 ratings.
Is Space Maze: Neon Tunnel Runner free?
Space Maze: Neon Tunnel Runner is free. The app size is 187.31 MB. The latest version available is 1.7.1. The last update was on October 5, 2026.
What are the requirements for Space Maze: Neon Tunnel Runner?
The app has a content rating of Everyone. The app has been available on the App Store since July 2026.
Developer information for sebastian totte
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Store listing
By sebastian totte, from the App StoreDescription by sebastian totte Written by the developer, not by AppBrain. Click to read.
Space Maze is a one-thumb arcade tunnel runner built for the just-one-more-go itch. Walls rush at you with a single gap punched through, and the next gap is rarely where the last one was. Line up, move, thread it, survive.
SIX WAYS TO FLY
- ENDLESS. The classic run. Speed climbs and gaps tighten the further you fly, so a long run feels earned.
- ROLLER COASTER. The same one-thumb steering on a track that banks, climbs, dives and rolls. Hold your line while the world tilts.
- ROUNDS. Ten walls a round, a card to pick between rounds, faster every round, asteroids from round 3. No continues: how far can your build carry you?
- THE DAILY. One course a day, the same for everyone: a finish line, three relics on the way and three rings to earn. At the line, fly on for a bigger score or go home with your attempt kept.
- LEVELS. 96 levels across eight zones, each a fixed maze at its own speed. Finish, finish without a continue, and collect every treat for all three rings.
- RELAX. No ramp, no pressure. Set your own speed and cruise.
BUILD YOUR SPACE STATION
- Every zone you clear builds a module of one station. The rings you earn repair its parts, finished modules pay coins, and your ship docks at it on your home screen.
- Tap the station to zoom in and see what to do next.
FLY THE MIDDLE
- Perfects. Thread the centre of a gate to build your combo. Skim a wall and the combo breaks on the spot.
- The landing light. Your ship shines its footprint down the tunnel, and only the part that would hit a wall lights up. Nothing lit means you are through.
- Crash and the game names the mistake: one cell high, two cells left, clipped the edge.
PULL OFF THE BIG MOVES
- SMASH. Now and then a red tile sits on a wall. Steer into it on purpose to punch straight through the next few walls in a burst of speed.
- WORMHOLES. Spot a rare spiralling portal and fly into it. Warp through hyperspace and drop back into the maze deeper and faster.
- THE HANGAR. Deep in a run, a gold bay door opens: dock, swap your ship, walls or music, arm a shield, and launch back into the same run.
- SHIELDS. Arm one before a run and it takes one, two or three wall hits for you.
UNLOCK AND COLLECT
- More than 30 ship shapes, from simple polygons to emoji, arcade favourites and real aircraft, plus colours, patterns, 15 worlds and music to fly them through. Earn coins by playing, and trade rare stars for extra coins.
- Relics. Every Daily hides three in the colour of the day. Complete a colour's set to unlock its ship colour and light a module of your station.
- The weekly hunt. Ten silver tokens hidden across the week's runs, and a reward for finding them all.
- Streaks. Play every day to earn rewards you cannot buy, from new colours and walls to a ship at 90 days.
- 46 goals to chase on your JOURNEY, from your first flight to a year-long streak, and a monthly season with a badge at the month's end.
COMPETE
- Global leaderboards for Endless, Roller Coaster, the Daily and your JOURNEY level.
- Pick a callsign from a word list, so every name on the board is clean.
- Add friends and send a run as a challenge: the same maze, their score to beat.
PLAYS YOUR WAY
- A wallet of attempts that grows as you level up, one back every hour, and coins or a quick ad top you up when you run dry.
- Out of luck mid-run? A continue gets you back in.
- Play offline. No login, no account, nothing to sign up for.
- iCloud sync carries your coins, unlocks and high scores across your devices.
- Reduce Motion and a minimal HUD are built into the settings.
- Synthwave look and sound, tuned to make the speed feel fast.
Free to play. Drag, dodge, repeat.