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App Store Apps > Graphics & Design > Uniform - 3D Editor
Uniform - 3D Editor icon

Uniform - 3D Editor

by Sparseal SL · Graphics & Design · $49.99
On the App Store since May 2024 · Data updated 2026-10-13
App Store

Uniform - 3D Editor is made and published by Sparseal SL. AppBrain is an independent app data site and isn't affiliated with Sparseal SL. The app name, icon, screenshots and description belong to Sparseal SL and are shown as published on the App Store.

AppBrain's verdict

Rating on App Store
3.11
28 ratings
Last updated
November 9, 2025

It doesn't have enough ratings yet to judge what users think.

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Releases

Updates seen on the App Store
Version
1.4.6
Launched
May 2024

No changelog data

User feedback

Ratings and reviews on the App Store

Comments on Uniform - 3D Editor for iOS

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Technology

Found in the app by AppBrain
Price
$49.99
App size
191.1 MB
Content rating
Everyone

Technologies used by Uniform - 3D Editor

About the app and developer

About Uniform - 3D Editor

Uniform - 3D Editor is a graphics & design app developed by Sparseal SL.

User Ratings

Uniform - 3D Editor is rated 3.11 out of 5 stars. The rating is based on 28 ratings.

App Information

Uniform - 3D Editor costs $49.99. The app size is 191.09 MB. The latest version available is 1.4.6. The last update was on November 9, 2025.

Technical Requirements

The app has a content rating of Everyone. The app has been available on the App Store since May 2024.

Developer information for Sparseal SL

Sparseal SL

Address:

Frequently asked questions about Uniform - 3D Editor

Is Uniform - 3D Editor free?

No. Uniform - 3D Editor costs $49.99 on the App Store.

Is Uniform - 3D Editor still available?

Yes. Uniform - 3D Editor is on the App Store, and the last update we saw was on November 9, 2025.

How large is Uniform - 3D Editor?

Uniform - 3D Editor is 191.09 MB.

Is Uniform - 3D Editor suitable for children?

App Store rates the content of Uniform - 3D Editor as suitable for everyone.

How do people rate Uniform - 3D Editor?

Uniform - 3D Editor scores 3.11 out of 5 stars, from 28 ratings on the App Store.

Who made Uniform - 3D Editor?

Uniform - 3D Editor was developed by Sparseal SL. It is listed in the graphics & design category on the App Store.

What are the best alternatives to Uniform - 3D Editor?

People looking at Uniform - 3D Editor also look at these graphics & design apps: Valence 3D, ArmorPaint, DGArt, Axiom Solver, 1BitPencil.

Share Uniform - 3D Editor

Store listing

By Sparseal SL, from the App Store
Description by Sparseal SL Written by the developer, not by AppBrain. Click to read.
* Uniform is optimized for the latest iPad devices. A device with support for Metal 3 (A14 or later, M1 or later) is recommended. Some features and critical optimizations are not available in older devices.
* Uniform works best with Apple Pencil. Some features may not be accessible when using touch only input.


A general purpose 3D editor focused on performance and customization.

With Uniform you can use the exact same toolkit for creating high poly sculpts, low poly models with textures, normal maps, PBR painting and layering, 2D images and final renders.
No modes, no different tools and settings for different object types. Uniform allows you to use the exact same paint brush to paint on a high poly mesh or on a pixel art image.


Main features:

* Modular, highly customizable tool system that covers a wide range of operations, such as:
High poly sculpting and color/PBR painting, including deformers, filters, alpha stamps and VDMs.
Texture painting and normal map sculpting. Create high resolution details in low poly objects without baking a high poly mesh.
Per pixel/vertex painting for precision pixel art painting and low poly models with visible pixel grids and nearest texture filtering.
Direct mesh topology manipulation for poly to poly modeling and retopology, including CozyBlanket pencil tool.
Seam based UV unwrapping, voxel remesh and subdivision based sculpting.
Region segmentation for partial visibility management and controlling areas of influence.
Object creation, mesh primitives and volume-based sketching.
Procedural objects and non-destructive operations like OpenSubdiv or Shell.

* Layer stack compositor: Uniform supports layers for both displacement and color in all object types (meshes, textures and images). Uniform layer compositor supports procedural layers such as color fills, color corrections and PBR material fills. Layers can have its influence controlled by user editable masks.

* Great performance thanks to GPU accelerated tools and layer stack compositor. Uniform takes full advantage of the iPad unified memory architecture and GPU compute capabilities. Use surface filters or brushes that fully cover a model with several millions of polygons without any lag or stuttering.

* Multi-scene workspace. Uniform supports working on multiple scenes at the same time within the same file. These scenes can be rendered in multiple views using various viewports or instanced inside other scenes for compositing more complex models.

* Multi object editing: Uniform supports editing multiple objects at the same time, even when they are from different types. You can paint across a model composed of high meshes, meshes with textures and images with a single stroke.

* Real time renderer with supports for PBR materials and NPR blending, point lights, HDRs and automatic tool overlays.

* Dynamic surface views to visualize models the best way possible depending on the task. Surface views can be customized with a built-in editor.
Official page on the App Store
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