Conflicts: D-Day is a highly rated turn based strategy game set on the Western Front during the Second World War.
General Eisenhower has stepped down and you are in the command of the Allied invasion force - tank, airborne, infantry and air force units - and the object of the game is to break out from the D-Day beachheads and liberate as much of Nazi-occupied France as possible, as quickly as possible. To have a chance to seize the top spot in the Hall of Fame you need to skillfully encircle German units commanded by Erwin Rommel, while battling both the regular Wehrmacht divisions and the feared Panzer VI (Tiger I) tank units.
+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.
+ Supports casual play: Easy to pick up, leave off, continue later.
+ Challenging: Crush your enemy quickly and earn the bragging rights on the forum.
+ Settings: Various options are available to alter the look of the gaming experience: Switch between terrain themes, change difficulty level, choose icon set for units (NATO or REAL) and cities (Round, Shield, or Square), decide what is drawn on the map, change font and hexagon sizes.
+ Experienced units learn new skills, like improved attack or defence performance, ability to cross rivers without losing extra move points.
+ A wide variety of units under your command: Sherman M4 tanks, American/British/Canadian infantry divisions, paratroopers, special units like US Army Rangers and Royal Marines Commando Brigade, Crab mine cleaner tanks and air force units. Meanwhile, the German Wehrmacht starts with coastal fortifications, and weaker ost battalions and static infantry units, but as the days pass, is reinforced with regular infantry, Waffen SS and Panzer divisions.
+ Historical accuracy: Campaign mirrors the historical setup of the real 1944 Normandy landings - including the divisions that saw combat during the D-Day and the following Normandy Campaign in World War II.
+ Tablet friendly strategy game: Automatically scales the map for any physical screen size/resolution from small smartphones to HD tablets, while settings allow you to fine tune hexagon and font sizes.
In order to be a victorious general, it is essential that you learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.
To get a sense of how Conflicts: D-Day works, try out the free 20-turn version -- http://bit.ly/IUwyaF
Answer the call of duty and join Conflict series on Facebook or Google+!
+ http://on.fb.me/wsC2QV (FB)
+ http://bit.ly/GHHGU1 (G+)
Join your fellow strategy gamers in turning the tide of the Second World War!
Conflict-Series has offered highly rated Android-only strategy games since 2011. The campaigns are based on the time-tested gaming elements you are familiar with from both the classic PC war games and legendary strategy board games. I also want to thank the fans for all the well thought-out suggestions over the years which have allowed campaigns to improve at a much higher rate than what any indie developer could dream of. if you have feedback about any game in the Conflict-Series please use email, this way we can have a constructive back and forth conversion without all the limits of the store's comment system. In addition, because I have huge number of projects available on multiple stores, it’s just not very sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if somebody has posted a question somewhere -- just send me an email and I will answer to it as soon as I'm online. Thanks for understanding!
If you have any suggestions, please use email. This way, I can reply and help you better.
+ Fine-tuned unit icons
+ More condensed unit markers
+ From now on HOF only downloads the best score from each username
+ Setting: Note, shown when you touch enemy unit, can be a row above buttons or floating note or both
+ Forest marker on unit changed to: |||||
+ Setting: Quick scrolling: Hides minimap while scrolling
+ Background options: 6 patterns or solid green/white
+ HOF cleanup