Railsnare: train puzzle
Railsnare: train puzzle is made and published by RNG Dev. AppBrain is an independent app data site and isn't affiliated with RNG Dev. The app name, icon, screenshots and description belong to RNG Dev and are shown as published on Google Play.
AppBrain's verdict
NewNiche- Total installs
- 1
- Last updated
- September 23, 2026
Railsnare: train puzzle came out 68 days ago. It is a niche app, with 1 installs. It doesn't have enough ratings yet to judge what users think.
Installs
Tracked by AppBrain- Last 30 days
- 1
- Play install range
- 1+
- Launched
- September 2026
Installs over time
Railsnare: train puzzle has been installed 1 times. Over the past 30 days, it has been installed 1 times.
Rankings
Google Play top chartsGoogle Play Rankings for Railsnare: train puzzle
Competitors
Similar apps and more from RNG DevAlternatives to Railsnare: train puzzle
More from RNG Dev
Releases
Updates seen on Google Play- Version
- 1.10.2
- Launched
- September 2026
User feedback
Ratings and reviews on Google PlayComments on Railsnare: train puzzle for Android
We don't have enough comments to show example comments. Please check back later.
Technology
Found in the app by AppBrain- Ads
- No ads
- Price
- Free
- Libraries
- ?
- App size
- 35.7 MB
- Content rating
- Everyone
Technologies used by Railsnare: train puzzle
About the app and developer
About Railsnare: train puzzle
Railsnare: train puzzle is an arcade app developed by RNG Dev.
How many times has Railsnare: train puzzle been installed?
Railsnare: train puzzle has been installed 1 times. In the last 30 days, the app was installed 1 times.
What is the rating of Railsnare: train puzzle?
Railsnare: train puzzle has no ratings yet.
Is Railsnare: train puzzle free?
Railsnare: train puzzle is free. The app size is 35.68 MB. The latest version available is 1.10.2. The last update was on September 23, 2026.
What are the requirements for Railsnare: train puzzle?
The app has a content rating of Everyone. The app has been available on Google Play since September 2026.
App Performance Report
Get a detailed PDF report for Railsnare: train puzzle with download trends, rating history, and key performance statistics — useful for competitive research or tracking your own app. Learn more
Get PDF Report — $29Developer information for RNG Dev
contato@rngdesenvolvimento.dev.br
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Frequently asked questions about Railsnare: train puzzle
Is Railsnare: train puzzle free?
Yes. Railsnare: train puzzle is free on Google Play.
Is Railsnare: train puzzle still available?
Yes. Railsnare: train puzzle is on Google Play, and the last update we saw was on September 23, 2026.
Does Railsnare: train puzzle contain ads?
No. Google Play does not list Railsnare: train puzzle as containing ads.
How large is Railsnare: train puzzle?
Railsnare: train puzzle is 35.68 MB.
Is Railsnare: train puzzle suitable for children?
Google Play rates the content of Railsnare: train puzzle as suitable for everyone.
How many times has Railsnare: train puzzle been installed?
Google Play lists 1+ installs for Railsnare: train puzzle.
Who made Railsnare: train puzzle?
Railsnare: train puzzle was developed by RNG Dev. It is listed in the arcade category on Google Play.
What are the best alternatives to Railsnare: train puzzle?
People looking at Railsnare: train puzzle also look at these arcade apps: Train and rail yard simulator, Chained Trains: Mega Tracks, Train Maker - train game, Paper Train: Rush, Train Racing Games 3D 2 Player.
Store listing
By RNG Dev, from Google Play“Your train never stops. Energise the yard and dodge what comes head-on.”
Description by RNG Dev Written by the developer, not by AppBrain. Click to read.
You are in a railway yard seen from above, at night. Your train drives itself, always forward, and the trains sharing the yard with you run the other way. Energise every metre of track before one of them meets you head-on.
Swipe toward the middle of the yard and the next switch takes you to the inner ring; away from it, to the outer one. The rings are concentric, so the gesture follows what you see instead of an up-and-down convention. Hold your finger still and the train speeds up. There is no button, and you never fail by a fraction of a second: the switch stays armed waiting for the junction, and the chosen junction blinks on screen. What should hurt is the choice, not the reflex.
Speeding up is the rope you hang yourself with. It clears the level faster, but it closes the siding: the stretch of parallel track where two trains pass each other without crashing, the only place in the yard where a head-on meeting does not kill. No train enters a passing loop at full speed: arrive running and you stay on the main line. Run fast or keep the shelter: that is the decision you make all the time.
And no enemy moves onto your track without leaving you a way out. To switch lines near you, it needs a switch you can reach before the meeting. The game is hard, not unfair.
THREE THREATS, THREE BEHAVIOURS
Mirror moves onto the track you are on and comes head-on. Shortcut chases nobody: it takes the nearest switch and shows up on a track that was clear two seconds ago. Warden camps on the track you still need to energise, is slow, and that is exactly why it is still there when you finally have to go.
None of the three rolls dice. They always do the same thing in the same situation, and that is what turns "died again" into "I knew it would cut across there".
WHAT CHANGES EACH LEVEL
The yard grows from three rings to five, the shape shifts between sharp-cornered rectangle, rounded rectangle and racing oval, the number of switches varies, and the mix of enemy trains rotates. Layouts are generated, but from a fixed seed: level 7 is always the same level 7 on anyone's device, so you can learn a yard by its silhouette.
Every so often comes the classic yard: every switch aligned at the same points of the lap, forming straight corridors from the outer ring to the inner one. That one has no siding: it is the bare yard.
In the settings you choose the locomotive: electric, or steam, slower and smoking. The whole yard moves at her pace. Not an easy mode nor a hard one: the same game with more time to read the screen, and a longer level.
Your speed never changes. What speeds up is the world around you.
NO CATCH
No ads. No energy to wait for. Nothing locked behind a purchase: the game is complete, and the only purchase is a tip that unlocks nothing at all. Works offline, asks for no account and requests no permissions.
Six languages. Portrait, played one-handed.
Single player. Plays with no internet.
RNG Desenvolvimento · contato@rngdesenvolvimento.dev.br
Recent changes:
The Android Back button now goes back one screen, opens the pause menu during a game and closes the game from the menu. Before, it did nothing. This version also brings reviewed text on the Choose a level screen and in the store, and the About screen explains exactly when the game talks to Google Play: to check and process the tip and, just once, to ask for a review.