TouchMe PuzzleKlick
TouchMe PuzzleKlick is made and published by IntegraTools GmbH. AppBrain is an independent app data site and isn't affiliated with IntegraTools GmbH. The app name, icon, screenshots and description belong to IntegraTools GmbH and are shown as published on the App Store.
AppBrain's verdict
- Last updated
- August 14, 2025
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Releases
Updates seen on the App Store- Version
- 2.7.0
- Launched
- December 2014
No changelog data
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Technology
Found in the app by AppBrain- Price
- Free
- App size
- 112.3 MB
- Content rating
- Everyone
Technologies used by TouchMe PuzzleKlick
About the app and developer
About TouchMe PuzzleKlick
TouchMe PuzzleKlick is an education app developed by IntegraTools GmbH.
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The app has no ratings yet.
App Information
TouchMe PuzzleKlick is freely available from the App Store. The app size is 112.30 MB. The latest version available is 2.7.0. The last update was on August 14, 2025.
Technical Requirements
The app has a content rating of Everyone. The app has been available on the App Store since December 2014.
Developer information for IntegraTools GmbH
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Store listing
By IntegraTools GmbH, from the App StoreDescription by IntegraTools GmbH Written by the developer, not by AppBrain. Click to read.
TouchMe PuzzleKlick for iPad is available in 2 versions:
- TouchMe PuzzleKlick: An In-App Purchase is required to use custom content.
- TouchMe PuzzleKlick PRO: Custom content can be used without limitation.
The exercise itself is very easy and motivating. Pressing an external switch (not included) or the touchscreen will uncover one part of a hidden picture. As soon as the first parts of the pictures are revealed, the players get curious. What is it? Who can guess right first? As soon as the entire picture is visible, a matching sound will be played.
Custom content, such as pictures or videos, can be added using the integrated editor, allowing for personalization of the exercise.
Various settings allow adjustment for special needs of users.
Note:
On the iPad, the Home button must be pressed to get back to the main screen of the application.
Objectives:
First experience in working with a switch or a touchscreen
Fun with playing and guessing
Training of attention and anticipation
Areas of application:
Early intervention
Visual training
Children and adults with physical impairments
Children and adults with learning disabilities
Gaming